Portrait

LOOKING FOR OPPORTUNITIES

I'm actively seeking research internship positions for Summer 2026.

Interested in Human-AI Interaction. Feel free to reach out if you have opportunities or would like to discuss potential collaborations.

Chao Zhang

Ph.D. Student (he/him/his) @ Cornell University

I am a third-year Ph.D. student in Information Science at Cornell University, co-advised by Professors Abe Davis and Jeff Rzeszotarski. During my Ph.D., I have interned at Adobe Research and Microsoft Research. Before Cornell, I earned a master in Design Engineering from Zhejiang University and a bachelor in Electrical Engineering from Jiangnan University.

RESEARCH INTERESTS

As a technical systems researcher and designer in Human-Computer Interaction, I study, design, and build human-AI systems that externalize and augment human cognition in human-AI co-creation.

Designing Visual Representations that Externalize Thinking in Creative Tasks

Understanding the strategies and processes that people rely on when solving hard problems (e.g., reflection, sensemaking, and decision-making) in creative tasks and externalizing these in interactive, manipulable representations that facilitate more intelligent use of AI.

Building Human-AI Co-Creative Environments that Cultivate Expertise

Designing co-creative environments where creative tasks (e.g., writing, storytelling, and problem solving) double as structured practice for developing durable, transferable skills, so that the use of AI does not become a hindrance to human learning.

My work has been published in top-tier Human-Computer Interaction venues, including CHI, UIST, CSCW, and IDC. This includes five award-winning papers: a Best Paper at CSCW 2024, two Best Short Papers at IDC 2024 and 2025, and two Best Paper Honorable Mentions at CHI 2025. My projects have also been recognized with international design awards and competitions, such as Red Dot Award, iF Design Award, A' Design Award, and James Dyson Award, and have been featured at notable events, including Dubai Design Week and China Design Exhibition.

ABOUT MY NAME

Name symbol

My name is pronounced "Chow" (rhyming with "now," but starting with a "ch" sound). However, the Chinese character for my name, "超," does not refer to "Chow" as in the dog breed. To explain its meaning, I'd like to quote Aoyagi Bisen, the artist who gave the opening calligraphy performance at CHI '25: it means "to surpass, to transcend, and to go beyond." The calligraphy featured here is also from that performance.

NEWS

07/23

"Synthia: Visually Interpreting and Synthesizing Feedback for Writing Revision" conditionally accepted to UIST '25.

06/25

"Hey Curio, Can You Tell Me More?": Children's Information-Seeking and Trust in AI" won Best Short Paper Award at IDC '25.

05/25

"Navigating the Fog: How University Students Recalibrate Sensemaking Practices to Address Plausible Falsehoods in LLM Outputs" accepted to CUI '25.

03/25

Joining Adobe as a research intern.

01/25

"Friction: Deciphering Writing Feedback into Writing Revisions through LLM-Assisted Reflection" conditionally accepted to CHI '25.

01/25

Three papers "BrickSmart", "CharacterCritique", and "DiSandbox" conditionally accepted to CHI '25.

11/24

"From Awareness to Action: Exploring End-User Empowerment Interventions for Dark Patterns in UX" won CSCW '24 Best Paper Award.

07/24

Built a tool with Dr. David Mimno to compare LLM vocabularies. Check it out at token-board.chaozhang.design

06/24

"See, Hear, Touch, Smell, and,...Eat." by my mentees won IDC '24 Best Short Paper Award.

05/24

Attending CHI '24.

01/24

"Mathemyths" and "Wrist-bound Guanxi, Jiazu, and Kuolie" conditionally accepted to CHI '24.

09/23

"From Awareness to Action: Exploring End-User Empowerment Interventions for Dark Patterns in UX" accepted to CSCW '24.

06/23

Starting my Ph.D. at Cornell this fall.

03/23

"Observe It, Draw It: Scaffolding Children's Observations of Plant Biodiversity with an Interactive Drawing Tool" accepted to IDC '23.

01/23

"What Makes Creators Engage with Online Critiques? Understanding the Role of Artifacts' Creation Stage, Characteristics of Community Comments, and their Interactions" accepted to CHI '23.

01/23

"MathKingdom: Teaching Children Mathematical Language Through Speaking at Home via a Voice-Guided Game" accepted to CHI '23.

01/23

"MechCircuit: Augmenting Laser-Cut Objects with Integrated Electronics, Mechanical Structures and Magnets" accepted to CHI '23.

08/22

"SSpoon: A Shape-changing Spoon That Optimizes Bite Size For Eating Rate Regulation" accepted to IMWUT '22.

07/22

Started research internship in HCI group @ HKUST with Prof. Xiaojuan Ma.

06/22

Working with Prof. Toby Jia-jun Li in SaNDwich Lab @ NDCSE.

03/22

Presented "StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling" @ CHI '22.

11/22

First first-authored paper "StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling" conditionally accepted at CHI '22.

11/22

Design works "Silent Delivery" and "To Life" exhibited @ Global Grad Show, Dubai Design Week.


Publication

* denotes equal contribution

Synthia: Visually Interpreting and Synthesizing Feedback for Writing Revision
Chao Zhang, Kexin Ju, Zhuolun Han, Yu-Chun Grace Yen, and Jeffrey M. Rzeszotarski

While recent advances in HCI and generative AI have improved authors' access to feedback on their work, the abundance of critiques can overwhelm writers and obscure actionable insights. We introduce Synthia, a system that visually scaffolds feedback-based writing revision with LLM-powered synthesis. Synthia helps authors strategize their revisions by breaking down large feedback collections into interactive visual bubbles that can be clustered, colored, and resized to reveal patterns and highlight valuable suggestions. Bidirectional highlighting links each feedback unit to its original context and relevant parts of the text. Writers can selectively combine feedback units to generate alternative drafts, enabling rapid, parallel exploration of revision possibilities. These interactions support feedback curation, interpretation, and experimentation throughout the revision process. A within-subjects study (N=12) showed that Synthia helped participants identify more helpful feedback, explore more diverse revisions, and revise with greater intentionality and transparency than a GPT-4-based writing interface.

UIST 2025
Friction: Deciphering Writing Feedback into Writing Revisions through LLM-Assisted Reflection
Chao Zhang, Kexin Ju, Peter Bidoshi, Yu-Chun Grace Yen, and Jeffrey M. Rzeszotarski

This paper introduces Friction, a novel interface designed to scaffold novice writers in reflective feedback-driven revisions. Effective revision requires mindful reflection upon feedback, but the scale and variability of feedback can make it challenging for novice writers to decipher it into actionable, meaningful changes. Friction leverages large language models to break down large feedback collections into manageable units, visualizes their distribution across sentences and issues through a co-located heatmap, and guides users through structured reflection and revision with adaptive hints and real-time evaluation. Our user study (N=16) showed that Friction helped users allocate more time to reflective planning, attend to more critical issues, develop more actionable and satisfactory revision plans, iterate more frequently, and ultimately produce higher-quality revisions, compared to the baseline system. These findings highlight the potential of human-AI collaboration to foster a balanced approach between maximum efficiency and deliberate reflection, supporting the development of creative mastery.

CHI 2025
From Awareness to Action: Exploring End-User Empowerment Interventions for Dark Patterns in UX
Yuwen Lu *, Chao Zhang *, Yuewen Yang, Yaxing Yao, and Toby Jia-Jun Li

The study of UX dark patterns, i.e., UI designs that seek to manipulate user behaviors, often for the benefit of online services, has drawn significant attention in the CHI and CSCW communities in recent years. To complement previous studies in addressing dark patterns from (1) the designer's perspective on education and advocacy for ethical designs; and (2) the policymaker's perspective on new regulations, we propose an end-user-empowerment intervention approach that helps users (1) raise the awareness of dark patterns and understand their underlying design intents; (2) take actions to counter the effects of dark patterns using a web augmentation approach. Through a two-phase co-design study, including 5 co-design workshops (N=12) and a 2-week technology probe study (N=15), we reported findings on the understanding of users' needs, preferences, and challenges in handling dark patterns and investigated the feedback and reactions to users' awareness of and action on dark patterns being empowered in a realistic in-situ setting.

CSCW 2024
[pdf]
[🏆 Best Paper Award]
Mathemyths: Leveraging Large Language Models to Teach Mathematical Language through Child-AI Co-Creative Storytelling
Chao Zhang, Xuechen Liu, Katherine Ziska, Soobin Jeon, Chi-Lin Yu, and Ying Xu

Mathematical language is a cornerstone of a child's mathematical development, and children can effectively acquire this language through storytelling with a knowledgeable and engaging partner. In this study, we leverage the recent advances in large language models to conduct free-form, creative conversations with children. Consequently, we developed Mathemyths, a joint storytelling agent that takes turns co-creating stories with children while integrating mathematical terms into the evolving narrative. This paper details our development process, illustrating how prompt-engineering can optimize LLMs for educational contexts. Through a user study involving 35 children aged 4-8 years, our results suggest that when children interacted with Mathemyths, their learning of mathematical language was comparable to those who co-created stories with a human partner. However, we observed differences in how children engaged with co-creation partners of different natures. Overall, we believe that LLM applications, like Mathemyths, offer children a unique conversational experience pertaining to focused learning objectives.

CHI 2024
StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Chao Zhang *, Cheng Yao *, Jiayi Wu, Weijia Lin, Lijuan Liu, Ge Yan, and Fangtian Ying

Visual storytelling is a new approach to creative expression based on verbal and figural creativity. The keys to visual storytelling are narrating and drawing over a period of time, which can be beneficial but also demanding on creativity for children. Informed by need-finding investigations, we developed StoryDrawer, a co-creative system that supports visual storytelling for children aged 6-10 years through collaborative drawing between children and artificial intelligence (AI). The system includes a context-based voice agent and two AI-driven collaborative strategies: the real-time transformation of children's telling into drawings, and the generation of abstract sketches with semantic similarity to existing story content. We conducted a 2 x 2 study with 64 children to evaluate the efficacy of StoryDrawer by varying the two strategies in four conditions. The results suggest that StoryDrawer provoked participants' creative and elaborate ideas and contributed to their creative outcomes during an engaging visual storytelling experience.

CHI 2022

Design

MechCircuit: Augmenting Laser-Cut Objects with Integrated Electronics, Mechanical Structures and Magnets
MechCircuit: Augmenting Laser-Cut Objects with Integrated Electronics, Mechanical Structures and Magnets

OneShoe: A Revolutionary Shoe Exchange App Supporting Inclusivity and Sustainability
OneShoe: A Revolutionary Shoe Exchange App Supporting Inclusivity and Sustainability

CO2: A Personalized Carbon Emission Dashboard Igniting Behavior Change for a Greener Future
CO2: A Personalized Carbon Emission Dashboard Igniting Behavior Change for a Greener Future

To Life: A Life detection system enabling faster and targeted rescue efforts in hard to reach areas
To Life: A Life detection system enabling faster and targeted rescue efforts in hard to reach areas

Silent Delivery: A dial-based communication device breaking barriers for deaf delivery workers
Silent Delivery: A dial-based communication device breaking barriers for deaf delivery workers